3D Graphics & Animation 2A & 4B
Wednesday, May 21, 2014
3D
Graphics and Animation Final Project
Throughout
this semester you have learned how to use many of Mayas different tools. For your final project you will need to use
your creativity and imagination to create one large scene in Maya. Use your
tools and imagination to create a successful scene.
Requirements:
1.
You must use at
least 3 of the first 5 “Creation Tools” listed.
2.
You will need to
add a color or material to everything you create in your scene.
3.
You must add one
picture file to your scene. (No more
than two pictures please due to size of the file)
4.
Add at least 2
light sources
5.
Create some sort
of Animation that will occur in your scene.
Choose at least one from the Animation List.
6.
Animation must
work properly and realisticly
7.
Render your scene
and Save the Image in your H: Drive.
This
purpose of this final project is to show me that you understand how to use the
basic tools in Maya that you have learned over the course of this semester; how
to use your resources to help you solve any issues you may encounter, and it
gives you an opportunity to expand on those tools you are most interested in. If you have explored extra tools throughout
the semester, please feel free to include them.
You will need to track all tools you used on your Final Grading Sheet.
Here is the
list of things you have learned.
Creation
Tools
1. Creating Polygons –Temple & Table Mini Lesson
*creating,
moving, multiplying polygons *duplicate
objects (duplicate special)
2. Creating Nurbs – Egg Head
*Sculpt
Geometry Tool *isoparametric lines
3. CV Curve Tool- Egg Holder & Lamp
*creating
a curve by plotting points *revolving a
surface
4. Lofting Curves- Salt Shaker
*snapping
points *duplicating *parenting
objects
Animation
5. Keyframes- ping pong animation
*Set
key frame *using
the Time Slider *graph editor
6. Set Driven- Door and ball animation
*not
using keyframes *Set Driven Box
7. Path Animation- aircraft & flying your own object
*Attaching
objects to motion paths *using motion
path option box *utilizing the “u” value *using Motion Path options in the
Channel Box
8. Trax Animation- aircraft & Skeleton
*Creating and importing Clips *using your Trax/Outliner/Perspectives
*Redirection Tool
Rendering
9. Rendering a scene-(loading your Render Fix button)
*assigning materials *editing
color materials *IPR
10. Adding
Lights
*Knowing the different types of lights *editing the intensity of the lights to fit
your scene.
11. Adding a
Picture to your scene. (PSD File or File)
Image Activity
*Adding as a background
*Adding
to an object
Here is a list of regular tools you should be comfortable using in all your creations:
Move tool
Rotate tool
Scale tool
Using the different tool bar menus from the Drop down
list (Animation,
Polygons, Surfaces & Rendering)
Hypergraph
Using the Main Menu tool bar
Channel Box
Attribute Editor
Tool Settings
Utilizing your 4 view
Monday, April 28, 2014
Tuesday, April 15, 2014
4/15 Tuesday - 4/23 Wednesday
Streets DUE at the end of class Friday for A days and Monday for B days!
*Don't forget your 5 extra details! (benches, trash cans, street lights, etc)*
*Don't forget your 5 extra details! (benches, trash cans, street lights, etc)*
How to add your car to your Streets!
1.
Copy your car from your original scene and paste
it into your Streets scene.
2.
Group your Car together.
a. Edit --> Group --> Option Box
b.
Group from the CENTER!
3.
Create a path down your street (using a curve
tool).
4.
Using your HYPERGRAPH select your car group
and the path.
a.
Forget how to get to your hypergraph?
i.
Panels
(in your view menu) a Layouts a
two panes stacked
ii.
In the
lower window select panel again a Hypergraph panel a
Hypergraphy Hierarchy.
5. From main menu select Animate a
Motion Paths a Attach to Motion Path --> Option box.
a. Use
the options in your Option box to change the settings that work for YOUR
scene. These are not universal, so you
will have to figure the correct settings on your own. Trial and Error!
6.
Slow your car down to “real time” or a custom “fps”
that works for your scene.
Car not
attaching????---If you need to re-attach your car to your path and cannot “z”
undo any more, go into you hypergraph select your Car Group and then Edit a
Ungroup. Once the car is ungrouped it will lose its attached animation. Then re-group
your car, select your path and re-attach it to the motion path.
Streets DUE at the end of class Friday for A days and Monday for B days!
Monday, April 14, 2014
4/10-4/15
Create a street (as realistic as you can make it). Add windows, doors, details, colors, etc. Basic requirements are listed below- more requirements to come!
4/8 & 4/9
Finish Lesson 2: Mini Lesson (Driver/Driven) if you haven't already done so. Drop into Dropbox and move on to Animation 3: Path Animation. Load "Path Animation" from your lesson files! Drop into Dropbox when complete!
Friday, March 28, 2014
3/28 & 4/7
By the end of this class you should have all 4 listed lessons complete!
- Animation 1-Keyframe Tutorial (Ping Pong/Tennis)
- Animation 1-Mini Lesson
- Animation 2-Set Driven Key Tutorial (Ball & Door)
- Animation 2-Mini Lesson
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